Archive for March, 2009

Vector Texture v1

Friday, March 27th, 2009

It’s been some time since anything technical has been posted here. Been spending my time building up a stronger base since the top seemed a little wobbly.

Got a new demo out today. It’s something that some people (including me) call vector textures. A very interesting technique that uses the existing texture resizing methods implemented on the GPU. These days it’s hard to find graphics techniques that manage really makes use of everything the GPU provides us with. What’s even nicer is that this technique could improve existing methods of rendering things like text and could even be extended to rendering blades of grass or leaves on a tree where the possibility of zooming in to a leaf is very real.

Go ahead, read more about it and download the demo here