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	<title>GBuffer.net</title>
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	<description>&#62; Sid’s data dump</description>
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		<title>Assigning size quotas to folders on Windows</title>
		<description><![CDATA[I was recently given a task where I needed to assign quotas to folders on a Windows system. Preferably without creating multiple users. This could be a very useful feature in budgeting disk space to various users or applications. Now if you do some quick searches on Google you will quickly realise that this specific [...]]]></description>
		<link>http://www.gbuffer.net/archives/343</link>
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		<title>New demo on spherical harmonic lighting</title>
		<description><![CDATA[Looks like this blog is now being updated bi-annually. The last year or so has been quite a busy time for me. I&#8217;ve been updating my core skills. One of my main targets was to get my head round to understanding a global illumination technique that everyone seems to love so much these days &#8211; [...]]]></description>
		<link>http://www.gbuffer.net/archives/317</link>
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		<title>A different way to find a point on a hyperplane closest to a given point</title>
		<description><![CDATA[As a graphics programmer, I often need to find a point on a hyperplane (line or plane) closest to a given point. So far my understanding of the problem has been based on trigonometric concepts that is probably the simplest way of approaching the problem. I&#8217;m not going to explain the boring trigonometric approach to [...]]]></description>
		<link>http://www.gbuffer.net/archives/193</link>
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		<title>Key Xchanger &#8211; The bluetooth enabled password manager</title>
		<description><![CDATA[If I was going to put all my passwords in to one database, it better be protected by a good password - a very good one, one which I would not be able to remember. Of course this does not mean I do something stupid like write it on a piece of paper.Duh!]]></description>
		<link>http://www.gbuffer.net/archives/185</link>
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		<title>Keyboard remap &#8211; Change, disable or remap keys on Windows</title>
		<description><![CDATA[Very often you need to disable or remap keys to new characters on your keyboard. This post explains how I did this without the need for any additional software running in background and a small guide on how you can do this on your own with software that is available free on the internet.]]></description>
		<link>http://www.gbuffer.net/archives/163</link>
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		<title>TerminateApp: Close, don&#8217;t kill that app</title>
		<description><![CDATA[Recently when automating certain tasks, I came across the need for a command line app that would close windows applications in a clean way. After a lot of searching I was surprised not to find something to do this simple task. Yes there a lot of tools to kill an application, but that was not [...]]]></description>
		<link>http://www.gbuffer.net/archives/152</link>
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		<title>Vector Texture v1</title>
		<description><![CDATA[It&#8217;s been some time since anything technical has been posted here. Been spending my time building up a stronger base since the top seemed a little wobbly. Got a new demo out today. It&#8217;s something that some people (including me) call vector textures. A very interesting technique that uses the existing texture resizing methods implemented [...]]]></description>
		<link>http://www.gbuffer.net/archives/136</link>
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		<title>Chamrajpet Charles</title>
		<description><![CDATA[Hey, What you doing child&#8230; Loafing around the internet like a college boy outside a girl&#8217;s college. For those of you who don&#8217;t know who Chamrajpet Charles is, I&#8217;ll forgive you. If you have not heard of him, I seriously doubt you will be able to fully appreciate this post For the rest, you will [...]]]></description>
		<link>http://www.gbuffer.net/archives/113</link>
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		<title>Water you can swim in</title>
		<description><![CDATA[Water you can swim in&#8230; Well only virtually This is my very first graphical demo built on a excellent open source framework called G3D. Demo is based on two chapters in the ShaderX book. &#8220;Rendering Ocean Water&#8221; by John Isidoro, Alex Vlachos, Chris Brennan And &#8220;Rippling Refractive and Reflective Water&#8221; by Alex Vlachos, John Isidoro [...]]]></description>
		<link>http://www.gbuffer.net/archives/93</link>
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		<title>Welcome to GBuffer.Net 2.0</title>
		<description><![CDATA[Faster, cleaner, better&#8230; This upgrade has been long overdue, but there are a lot of other things to consider. The blog is now powered by WordPress. I did consider a new version of Drupal, but WordPress seemed a lot cleaner and more widely supported. Pictures and albums are now on Flickr.com. ImageShack.us was not really [...]]]></description>
		<link>http://www.gbuffer.net/archives/66</link>
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